Al Ray                                             Choices Made Differently

 

            Have you ever made a choice and wondered what would have happened if you made the opposite choice? I have, but the choice I am going to talk about is one that I had made that hadn’t affected me in any real way because it was made in the realm of fantasy. It was a choice that I made for a character in a role-playing game.

            Role-playing is a form of improvisational acting that incorporates dice rolls to simulate actions and chance. The most widely know role-playing game is Dungeons and Dragons. There are the players, who each have there own character, and the Storyteller, who is the writer, director, every character that’s not a player, and the one that runs the world itself. I was one of the players. This particular game was an on-line game done in a chat room like setting. The game that we were playing is Werewolf: the Apocalypse, where you take the part of shapeshifters who are trying to save the world from impending doom and the world is a dark sister of our own world. It is one of White Wolf Game Studio’s World of Darkness series.

            First I must explain the setting better. The World of Darkness fits in to a sub-genre of Gothic Horror, called Goth-punk. A Goth-punk setting is a modern setting where the players take the role of supernatural beings that live in a dark, angst filled world, which is a version of our own world. Imagine this world as one where the cities are vast claustrophobic sprawls, the suburbs are hives of monotony and hopelessness. It is an Earth that is dying. The environment is deteriorating at a faster rate than it is here. The governments are more corrupt and countless different masters pull their stings. The average income is lower, the poor are poorer, and the rich fewer, yet even more rich. The apocalypse isn’t coming it is already here. Humanity isn’t the lord of the Earth; it is merely the pawns of others.

 Add to that already horrid mix the fact that supernatural beings and magic exist. Vampires stalk the cities’ nights. Wizards, AKA Mages, seek enlightenment and war for the hearts and minds of humanity. Changelings, modern day fairies, seek to bring wonder back into the world and adventure in their own realm adjacent to the main world. Wraiths, having left the lands of the dead, seek to reach Transcendence while fighting their own dark sides. Lastly, there are the shape-shifters, also know as the Changing Breeds, each given by the deific representation of the Earth, Gaia specific duties, but have fought against themselves in the ancient past in a bloody civil war, called the War of Rage and they still often fight today. Werewolf: the Apocalypse is where the players take the role of the changing breeds, most specifically the werewolves, who call themselves the Garou.

Directly under Gaia in power is the Triat, the personifications of the forces of creation, order, and destruction. The force of pure, chaotic creation is called the Wyld. The force of static order and logic is called the Weaver. The force of destruction, entropy, and corruption is called the Wyrm. Once before the three were in balance, but now they are not. According to one legend of the Garou, the Weaver went mad one day and trapped the Wyrm in her web. He struggled, but soon was entrapped. This caused him the go insane and he, once the balancer, started to destroy and corrupt seeking freedom from his prison. In doing so he plots the corruption and destruction of Gaia. This is the primary foe the Garou fight, for they are the Warriors of Gaia.

The Garou are not the moon mad, ravaging beasts of human legend. They are not cursed and don’t spread their condition with a bite. They are the protectors of the Earth; given by Gaia the duty of her Warriors. They are born of humans, wolves, or other Garou. There are three breeds, the Homids born of humans, the Lupus born of wolfs, and Metis who are the deformed results of two Garou mating. The Metis are looked down upon because they are conceived during a violation of one of the Garou’s laws, all of which is called Litany. The Garou are divided into fourteen tribes, twelve of which are nominally united, one who has retreated to lick its wounds and one who has given itself to the Wyrm. Those who have fallen to the Wyrm are called the Black Spiral Dancers. The Garou often divide themselves into far smaller groups call packs, which can be composed of many tribes, though the tribes often bicker and fight amongst themselves.

My character is a Metis Garou named Leonidies. He is part of a pack that contains members of different Changing Breeds and a Mage. He is a member of the Black Fury tribe, which is an almost exclusively female tribe who are extreme feminist. In essence he is a male Amazon and he was often badly treated when he was growing up. This also molded him to be the person he is today. Now on to the story.

            Well during one particular session, I made a choice for my character that severely effected events that happened later. Leonidies and his pack where in a castle in German where they were searching for a powerful Gaian artifact and forming relations with another of the Changing Breed, the Gurhal (Were-bears). He was asked by his fiancée, a powerful female Mage, who was once a man, to use a form of magic she taught him to temporarily transform himself into a woman. He agreed because he was curious, which is due to the fact that all his life he was put down for being male. He also agreed because at the time he was too physically and mentally exhausted to resist a request from his true love. Sylvia, Leonidies’s fiancée, also suggested things that played on Leonidies’s curiosity and sense of duty. She told Leonidies that he would be able to understand his ancestors better if he literally got in touch with his feminine side. Leonidies, who has a spiritual connection with his ancestors, could hardly resist such a request. So he complied. As it turned out, his feminine form more resembled his father then his mother.

            The both then went down the stairs to the dining area when the rest of their group was celebrating the Kitsune’s (Were-fox), Muriyato, achievement of the rank of Elder. Sylvia went in first and introduced Leonidies as Leona. The Mokole (Were-Reptile) diplomat, Martin, was surprised. The pack then settled down to eat. Then a black cloud appeared which deposited ten Garou abominations call Howling Shamblers. These disgusting creatures look like Garou in their Crinos (wolf man) form and can only be killed by the complete destruction of their bodies. Their howls cause those who hear them to freeze in terror. Leonidies, having won the initiative, shifted to her Crinos form and attacked four of the Shamblers with her highly magical spear. She missed all four horribly due to the fact that she hadn’t adapted to the female body yet and one of her misses hit the human kinfolk caretaker of the castle, Jack, through the heart with her spear. The Shamblers laughed as Jack had fallen to the ground dying.

Fortunately, Sylvia acted quickly and used her powers to both heal and teleport Jack away from the fight. Unfortunately, the fight was going bad for the Good-guys. Half the pack was wounded and two, including the non-player character (NPC) Garou name Rainer. It was then that Rainer unleashed a powerful magical gift of his on the Shamblers. The gift was a howl that cause damage to those that heard it. It hurt Muriyato and her NPC love, the Nurwisha (were-coyote) Willis and dropped the Shamblers long enough for the pack to destroy them utterly.

After using healing gifts and Leonidies’s tearful apology to Jack, the pack tried to continue their celebration. Sylvia and Jack when into the catacombs to check something out. Soon after Jack came running back with fresh blood on his hands. It turns out that they went down to a room where, legend has it, a vampire was kept in the past. They found blood in the coffin and there was a secret passage that had opened up.

The entire pack raced down there and started following where the passage let. Sylvia went ahead in the Astral. After a while a green radioactive fire started come forward from father up the passage and stopped in front of the pack, blocking the passage. The pack then received a telepathic message from Sylvia to get out of the castle as soon as possible. As they ran around the castle gathering their gear and picking up Jack, they got another message form Sylvia. This time it was a vision of an entire horde of Black Spiral Dancers and Howling Shamblers being teleported by magic to an unknown location. Sylvia contacted Valsu, her Archmage mentor, to teleport the pack back to their home in Washington. The day hadn’t ended yet.

After everyone regained their senses it was determined that the whole time the were at the castle, they were over on of the largest Black Spiral Dancer hives in Europe. After speaking with members of the other packs that shares their home, a coyote spirit, who is the totem of the pack, showed up baring a note. The note said that there was to be a huge gathering of the various Changing Breeds in Montreal, a truly hazardous and unprecedented event, and it turned into a sign-up sheet. As of yet, they didn’t have a name for their pack and haven’t had anyone proclaimed to take any of the various positions. They are a free flowing democratic pack.

They started suggesting names for the pack. Leonidies sarcastically suggested naming the pack, “The Lucky Bastards.” The coyote spirit started laughing manically and entire pack agree the name fit. So the name stuck. After the name session the pack tried to decide who would be the leader. After several rounds of voting their was a between Muriyato and Leonidies. They decided to share speaking responsibility and sorted out which roles the pack members would have, with input and votes from the others. The then filled out the sheet and went to get some sleep. It had been a long day.

What would have happened if I did chose to have Leonidies transform himself into a woman? Well, it is very hard to tell because the Storyteller controls everything, but here is a chance that events would have happened differently. Sylvia and Leonidies arrived at the celebration as soon as Muriyato called them down from their room. They sat down to eat and many jibes, jokes and puns were made about Muriyato being an elder. They also shared some shocking sexual innuendo that would have surprised the other members of the pack. A food fight broke out as Willis made a joke about Sylvia. The black cloud arrived and stopped the festivities.

Fifteen Black Spiral dancers appeared before the pack. Every one in the pack, with the exception of Sylvia and Jack, shift in to their battle forms, which is the Crinos form for everyone save Martin. Martin, after shifting to his Eastern Dragon Archid form gained the initiative and uses a gift to turns his claws silver. With a fury of blows driven by pure rage, he kills three of them.

Then Sylvia unleashes a massive attack of pure magical energy and vaporizes another four. One of the Spiral attack Muri with a vicious claw swipe, which she dodge effortlessly. Two more Spirals pound at Martin and actually hits him, but due to Martins resilience he takes minimal damage. Willis stabs the Spiral that attacked his love, Muriyato, and wounds him on the leg. Leonidies them unleashes his rage and attacks four of the Spirals killing them all with Lighting thrust of his spear. Muriyato finishes of the one that Willis wounded and attacked another of the Spirals, cutting of its head with her mystical katana.

The remaining three Spirals attack Rainer and Leonidies. The first two bites and claws Leonidies. He dodges the bite, but jumps into the path of the claws and is severely wounded. The Spiral attacking Rainer bites at him and connects, but his fangs bounce off of Rainer thick hide. Rainer then returns the bite with a savage flurry of claw swipes, which rends the torso of the Spiral and punctured its lungs. The Spiral slumps to the ground to drown in its own blood. Martin’s turn comes again and he finishes off the two remaining Spirals with a brilliant display of marital prowess reduced them to hamburger.

After the fight the pack burns the bodies of the Black Spiral and heals their wounds. Suddenly, they hear a shrike as a shell fall out of the sky and hit one of the castle walls holing it. The packs looks toward the Black Forest and sees columns of Black Spiral Dancers, vampires and Howling Shamblers come out of the woods advancing on the Castle. More shells fall as the pack rushes to their rooms in the castle. Sylvia sends a telepathic message to Valsu to get them out of there and they find themselves back home.

Things start progressing much like they did as if I made the choice, but the mood is much better. They start talking about how the Black Spiral Dancers arrived and that it seems that they wanted the castle as a new staging ground and there was a massive hive near it. When the coyote spirit came around it was Willis who said they were Lucky Bastards for surviving the castle and the coyote spirit laughed at that and the name was accepted by the pack. When it came around to vote, Leonidies won the sole right to be the speak and he chose Muriyato to be a adviser. Then the positions were doled out. Everyone then went to bed after the long, yet triumphant day.

As for what happens afterward, I’ll have to see what happens next session to see what the full outcome of making the choice in the first place before I think of how it would turn out otherwise. In the first case, Leonidies has learned a new understand and respect for women. A small choice in live can have a great effect on how things turn out. This is reflected in role-playing games where a seemingly insignificant choice and cause a domino effect and drastically alter the fate of the world or of someone’s life. However, predicting the outcome of such choices, both in real life and role-playing games, is nigh unpredictable. In role-playing games the consequences of choice are more apparent and often a seemingly trivial point could be a hook to the greater plot of the story. Such is the beauty of role-playing games. You will never know what exactly the consequences might be and it teaches you how to cope with them,